Skip to main content

Tilesets And A Logo

· 2 min read
Patrick

poindextergameco.com:

  • Created a basic presskit page. (Not that we have any press).

Arrrchipelago:

  • Started working on an Arrrchipelago logo. It's not done yet, and we're toying with changing the name, so I'll post it later. But we're liking it.
  • Finished first draft of the sand -> water and water -> deep-water tilesets. Also developed a bunch of buildings and things out of which we'll create the ports.
  • Started thinking about how we're going to animate these. Not much work on that yet, though.

Other Thoughts

It's important to note that we're using AI as much as possible. Some of it is learning to future-proof ourselves, and some of it is to bolster our limited manpower.

For example, my normal process for any new visual object is to assault GPT-4 for a bunch of iterations of that object. Then I just pick and choose the things I like or the things that come to mind in response to GPT-4's results and mash them all together in my own style. I jump between Aseprite and Illustrator a lot. Also a bit of Photoshop.

I suspect that in a few years, at a minimum, creators will mainly just have to have taste. AI is to cognitive faculty what electricity is to manual labor. Like going to the gym, thinking will be the exercise of the healthy.